I'm a Game Designer passionate about creating interactive and immersive experiences. I enjoy designing game mechanics, creating engaging levels, and ensuring players have a rewarding journey. In addition to using a lot of creativity, I always try to solve my problems with technical solutions, such as spreadsheets.

I have experience in documentation, implementation, prototyping, and balancing, ensuring that the game mechanics work correctly. I enjoy working in collaborative environments, helping to bring creative ideas to life while continually refining and improving the game design.

I'm excited to grow, contribute, and create great games!

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I work Independently as a Game Designer, Level Designer, and Narrative Designer.


As an independent, I've participated in four different studios and participated in five Game Jam projects.

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Main Pages


CV / Resume

Games

Analysis

Game Design Process

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Contact


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Highlight Games

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Banner_TwinkleTwinkle.png


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logolandofdreams.png


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Captura de tela 2025-02-14 100635.png


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Imagem do WhatsApp de 2025-02-06 à(s) 08.36.25_315cfacb.jpg



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Here are some of the processes I used to create my games.

(I intend to do the process in English too)

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Untitled


Game Analysis

Analysis (1)